There’s the grueling Helltide, a regularly occurring event that brings a surge in demonic activity to Sanctuary, new ferocious and particularly challenging Nightmare Dungeons, an updated Paragon Board system to continue customizing heroes to new heights of power, Whispers of the Dead which grant Legendary rewards for selected world bounties, and Fields of Hatred offer designated grounds for building PvP renown. Mighty World Bosses will emerge, taunting players to defeat them in groups for a chance at their spoils, and Strongholds stand in wait for heroic adventurers to claim once again for the citizens of Sanctuary.Īlso advancing the world-class ARPG experience is a robust end-game system, where players will continue to grow in power as they take on a medley of challenges. The non-linear experience consists of a captivatingly epic story, over 140 dungeons, side quests, and a plethora of loot. Players will drive back the demons of Hell across the diverse zones of Sanctuary-the snow-frosted forests of Fractured Peaks, the windswept highlands of Scosglen, the festering swamps of Hawezar, the barren wastelands of the Dry Steppes, and the deserts of Kehjistan, home to the central city of Caldeum. The Diablo universe is debuting an expansive overworld for the first time. As players grow in power, they can build their gameplay experience in directions that appeal to them, experimenting with skill trees to showcase complimenting spells and abilities. Players will enter the world with their choice of five classes-the shapeshifting Druids, agile Rogues, elemental Sorceresses, brutal Barbarians, and cunning Necromancers.
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